• D Generalist /Marketing/ Animator Stockholm
  • Values Value in Stockholm, , Sweden
  • jobs
  • 1 week ago

jobs description

What are you working on?
• The name of the project(s): AAA
• Genres: Adventure, MMO
• Platforms: PC

For which tasks (responsibilities)?
• Create short- and long-form animations to showcase the rich environments, vehicles, and props of the stylized project.
• Be able to finish animation from scene assembly, animation, lighting, and rendering to final touches in post-production.
• Proficient in lighting and matching the style of the game and concepts using Redshift in Maya or Blender.
• Use your extensive knowledge in general 3D animation to ensure the production meets the highest standards of quality, performance, and is completed in a timely manner.
• Attending reviews, taking feedback and the ability of going back to preliminary steps if needed.
• Function as part of a fast-paced close-knit team: collaborate with artists and tech to achieve a unified vision for our project.

What kind of professional are we looking for?
• 5+ years of professional experience as a Generalist Artist in... the gaming and/or VFX/film industry.
• Extensive experience in completing projects from start to finish (receiving storyboard, scene assembly, animation, up to rendering and post).
• Ability to quickly iterate on an idea, as well as take an asset to a final optimized state.
• Strong ability to give life to a non-living object through lighting and animations
• Strong knowledge of Maya, Adobe Suites, Substance Painter, and Zbrush
• Self-starting, self-reliant personality.
• Can work on his own independently or with a teammate
• Ability to work cleanly with files, references, naming conventions, and project structure for easier collaboration.
• At least Upper-Intermediate level of English.

What is important for us in a person?

Nice to have/ Bonus skills:
• Knowledge in Unreal Engine 5
• Must use Maxon Redshift
• Have the capability and hardware to render animation project.

Why do we enjoy working here?
• Working in a highly professional team with former employees of Ubisoft, EA Games, Microsoft Studios, Marvel, Lucasfilm Games, and more.
• Working on a AAA project.
• Openness and transparency within the company.
• Absence of rigid hierarchy and bureaucracy.

What are the conditions and bonuses?
• Budget towards purchasing work equipment.
• Remote work.
• Working according to the UTC time zone.
• Employment through a B2B contract.
• 21 days of holidays and local bank holidays.
• Sick days.
• Budget for training/courses.
• A 3-month probationary period.
• Salary paid in cryptocurrency.
• Bonuses in the form of tokens twice a year based on performance.

The selection process
• Screening with a recruiter
• Interview with the Art Team / Art Director
• Possibly a test task (optional)
• Final interview
• Offer

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Stockholm Sweden


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