• Senior Technical Animator Mountain View
  • Yeah! Global in Mountain View, CA, United States
  • jobs
  • 5 days ago

jobs description

Note: This position does not offer visa sponsorship.

We seek a seasoned 3D technical animator proficient in Unreal Engine to enhance the realism, intricacy, and variety of animations utilised in our simulation tools to generate synthetic data. These animations are pivotal in ensuring that human, vehicular, and other entities in the simulation closely mirror real-world behaviour while maintaining... the diversity necessary to prevent the over fitting of machine learning models trained on synthetic data.

Your primary responsibility will involve spearheading the technical development of animation systems within Unreal Engine and associated pipelines. You will pioneer the creation of an animation system capable of dynamically adapting a wide array of animations at runtime, ensuring they encapsulate the realism, complexity, and diversity observed in real-world scenarios. This role will integrate into an existing team comprising skilled engineers and artists from diverse backgrounds in gaming, feature films, autonomous systems, and robotics.

Your responsibilities:
• Crafting systems to orchestrate lifelike animations of humans performing intricate actions such as entering/exiting vehicles, using electronic devices, and cycling, alongside supporting realistic animations of animals in motion, including walking, running, and flying.
• Designing a system to diversify animations while upholding realism.
• Adapting animations to varying constraints, such as altering stride lengths and interacting with objects.

• Proficiency in game/real-time animation systems.
• Experience in breaking down animation work into manageable steps and phases due to the impracticality of creating unique animations for every scenario.
• Expertise as a proficient user of at least one 3D Digital Content Creation (DCC) tool (e.g., Maya/Houdini).
• Strong familiarity with Unreal Engine or equivalent platforms.
• Familiarity with games featuring character interaction with vehicles.
• Experience in developing procedural animation systems.
• Proficiency in rigging.
• Expertise in animation blending.
• Familiarity with Animation Blueprints in Unreal Engine
Mountain View CA USA


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