• 3D Character Animator United States
  • Fulfill Team Inc. in United States, , United States
  • jobs
  • 1 week ago

jobs description

3D Character Animator needed to work a 6 month contract assignment working remotely from anywhere in the USA.

Required Skills/Attributes...
• Unreal
• Unity 3D
• Maya
• ZBrush
• Working from motion capture to animate a human character
• Lip syncing characters using 20 different facial expressions


Facial rigs

Body rigs

Key frame

Motion capture

Life like movement

The team integrates advancements in spatial computing, computational biology, wearable sensors, data analytics and A.I. to produce solutions that increase the speed, safety and efficiency of human operators. In this role, you will be a key member of our team solving real-world problems related to creating virtual human avatars and simulation training content for healthcare providers. Candidates must be U.S. citizens and all work must be performed in the USA.

As a 3D Character Animator, you will create life-like character animations using traditional key frame and motion capture techniques. You will support a digital art team focused on photorealistic immersive content for delivery across multiple platforms. You know how to reveal attitude, emotions, and mood through a character's movement and behavior. You will focus on technical setup, integration, and performance optimization of animation assets within the Unity engine. Your knowledge and expertise will enhance our team’s capabilities each day while also serving as a subject matter expert in techniques, methods, and best practices.

If you have the required skills, are a US Citizen, and can start a new role working remotely from home in the USA with 2 weeks’ notice, please rush your resume to be confidentially considered for this position
United States


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